.screen--combat {
  background: rgba(12, 14, 26, 0.85);
  padding: 24px;
  gap: 16px;
  max-width: 480px;
  margin: 0 auto;
  width: 100%;
}

.combat__enemy {
  display: flex;
  flex-direction: column;
  align-items: center;
  gap: 8px;
  padding: 20px;
  background: var(--c-surface);
  border: 1px solid var(--c-border);
  border-radius: 14px;
  animation: combat-enemy-enter 0.5s ease-out;
}

@keyframes combat-enemy-enter {
  from { opacity: 0; transform: translateY(-30px); }
  to   { opacity: 1; transform: translateY(0); }
}

.combat__enemy-icon {
  filter: drop-shadow(0 0 12px currentColor);
  animation: enemy-float 3s ease-in-out infinite;
}

.combat__enemy-icon svg.gi {
  width: 4rem;
  height: 4rem;
}

@keyframes enemy-float {
  0%, 100% { transform: translateY(0); }
  50% { transform: translateY(-4px); }
}

.combat__enemy-name {
  font-family: var(--font-display);
  font-size: 1.3rem;
  font-weight: 700;
  color: var(--c-text-bright);
  letter-spacing: 1px;
}

.combat__bar {
  position: relative;
  width: 100%;
  height: 18px;
  background: rgba(255,255,255,0.05);
  border-radius: 9px;
  overflow: hidden;
  border: 1px solid rgba(255,255,255,0.06);
}

.combat__bar-fill {
  height: 100%;
  border-radius: 9px;
  transition: width 0.4s ease-out;
}

.combat__bar--enemy .combat__bar-fill,
.combat__bar--hp .combat__bar-fill {
  background: linear-gradient(90deg, #dc2626, #f43f5e);
  box-shadow: 0 0 8px var(--c-danger-glow);
}

.combat__bar--mp .combat__bar-fill {
  background: linear-gradient(90deg, #6366f1, #818cf8);
  box-shadow: 0 0 8px rgba(129, 140, 248, 0.3);
}

.combat__bar-text {
  position: absolute;
  inset: 0;
  display: flex;
  align-items: center;
  justify-content: center;
  font-size: 0.6rem;
  font-weight: 700;
  color: #fff;
  text-shadow: 0 1px 3px rgba(0,0,0,0.8);
}

.combat__log {
  flex: 1;
  min-height: 120px;
  max-height: 200px;
  overflow-y: auto;
  padding: 12px;
  background: var(--c-surface);
  border: 1px solid var(--c-border);
  border-radius: 10px;
  display: flex;
  flex-direction: column;
  gap: 4px;
  scrollbar-width: thin;
  scrollbar-color: var(--c-border) transparent;
}

.combat__log-entry {
  font-size: 0.82rem;
  line-height: 1.5;
  padding: 4px 8px;
  border-radius: 4px;
  animation: log-slide-in 0.3s ease-out;
}

.combat__log-entry--hit   { color: var(--c-danger); }
.combat__log-entry--crit  { color: var(--c-gold); font-weight: 700; }
.combat__log-entry--block { color: var(--c-mana); }
.combat__log-entry--ability { color: var(--c-accent); font-weight: 600; }
.combat__log-entry--info  { color: var(--c-text-dim); }

.combat__player {
  display: flex;
  flex-direction: column;
  gap: 6px;
  padding: 12px 16px;
  background: var(--c-surface);
  border: 1px solid var(--c-border);
  border-radius: 10px;
}

.combat__player-row {
  display: flex;
  justify-content: space-between;
  align-items: center;
}

.combat__player-name {
  font-family: var(--font-display);
  font-weight: 700;
  color: var(--c-gold);
  text-shadow: 0 0 8px var(--c-gold-glow);
}

.combat__round {
  font-size: 0.7rem;
  color: var(--c-text-dim);
  font-weight: 600;
  background: var(--c-bg-alt);
  padding: 2px 10px;
  border-radius: 8px;
}

.combat__actions {
  display: grid;
  grid-template-columns: 1fr 1fr;
  gap: 8px;
}

.combat__btn {
  padding: 12px 16px;
  border: 1px solid var(--c-border);
  border-radius: 10px;
  color: var(--c-text-bright);
  font-family: var(--font-display);
  font-size: 0.85rem;
  font-weight: 700;
  letter-spacing: 1px;
  background: var(--c-surface);
  transition: all var(--t-fast);
  cursor: pointer;
  text-transform: uppercase;
}

.combat__btn:hover, .combat__btn--selected {
  background: var(--c-accent-dim);
  border-color: var(--c-accent);
  box-shadow: 0 0 12px var(--c-accent-glow);
}

.combat__btn:disabled {
  opacity: 0.3;
  pointer-events: none;
}

.combat__btn-key {
  display: inline-block;
  width: 20px;
  height: 20px;
  line-height: 20px;
  text-align: center;
  font-size: 0.65rem;
  background: rgba(255,255,255,0.08);
  border-radius: 4px;
  margin-right: 4px;
  vertical-align: middle;
}

.combat__btn--ability {
  border-color: rgba(139, 92, 246, 0.4);
  background: rgba(139, 92, 246, 0.08);
  color: var(--c-accent);
}
.combat__btn--flee { border-color: rgba(100, 100, 100, 0.3); color: var(--c-text-dim); }
.combat__btn--item {
  border-color: rgba(52, 211, 153, 0.3);
  background: rgba(52, 211, 153, 0.06);
  grid-column: 1 / -1;
}

.combat__items {
  display: flex;
  flex-wrap: wrap;
  gap: 6px;
  justify-content: center;
}

.combat__items[hidden] { display: none; }

.combat__item-btn {
  display: flex;
  align-items: center;
  gap: 6px;
  padding: 8px 14px;
  border: 1px solid var(--c-border);
  border-radius: 8px;
  background: var(--c-surface);
  color: var(--c-text);
  font-size: 0.75rem;
  cursor: pointer;
  transition: all var(--t-fast);
}

.combat__item-btn:hover {
  border-color: var(--c-heal);
  background: var(--c-heal-dim);
}

.combat--boss .combat__enemy {
  border-color: var(--c-danger);
  box-shadow: 0 0 20px var(--c-danger-glow);
}

.combat--boss .combat__enemy-name {
  color: var(--c-danger);
  font-size: 1.5rem;
}

.combat--shake {
  animation: combat-shake 0.3s ease-out;
}

@keyframes combat-shake {
  0%, 100% { transform: translateX(0); }
  20% { transform: translateX(-4px); }
  40% { transform: translateX(4px); }
  60% { transform: translateX(-2px); }
  80% { transform: translateX(2px); }
}

/* Crit white flash overlay */
.combat-flash--white {
  animation: combat-white-flash 0.15s ease-out;
}

@keyframes combat-white-flash {
  0% { box-shadow: inset 0 0 80px rgba(255, 255, 255, 0.5); }
  100% { box-shadow: none; }
}

/* Enemy death — fade + shrink */
.combat__enemy--defeated {
  animation: enemy-die 0.6s ease-out forwards;
}

@keyframes enemy-die {
  0% { opacity: 1; transform: scale(1); }
  100% { opacity: 0; transform: scale(0.3); }
}
